Ball System
Ball System
⚡ Fantasy Cricket Points: How the Ball System Works
1. Points for Batting
- Run Scored (Per Run): +1 point per run
- Boundary (4): +4 points
- Six (6): +6 points
- Half-Century (50 Runs): +10 points
- Century (100 Runs): +20 points
- Dismissal (e.g., LBW, Bowled): -5 points
- Strike Rate (Over 120): +5 points
- Negative Strike Rate (Below 50): -3 points
2. Points for Bowling
- Wicket Taken: +25 points
- Maiden Over: +10 points
- Bowler Economy Rate (Under 4.5 runs per over): +5 points
- Bowler Economy Rate (Over 8 runs per over): -5 points
- Dot Balls (Per Dot Ball): +1 point
- Five Wicket Haul: +20 points
- Ten Wicket Haul (In a Match): +30 points
3. Points for Fielding
- Catch Taken: +10 points
- Run Out (Direct Hit): +15 points
- Stump Out: +10 points
- Assist (for a run out): +5 points
- Drop Catch: -5 points
4. Points for All-Rounder Performance
- All-Rounder (Batting & Bowling Combined): +10 points
- Combination of 3 wickets and 30 runs in a match: +25 points
5. Points for Match Performance
- Player of the Match (Performance-based): +30 points
- Match Win (For Your Team’s Victory): +20 points
- Match Loss (For Your Team’s Loss): -10 points
6. Points for Extra Actions
- Over Bowled (Per Over): +2 points
- Wide Delivered: -1 point per wide
- No Ball Delivered: -2 points per no ball
- Player Out for a Duck (First Ball or No Runs): -5 points
7. Penalty Points
- Player Retirement (Injury or Non-Completion): -15 points
- Player Dismissal (e.g., Code Violation): -10 points
- Walkover for a Player: -20 points
8. Bonus Points
Bonus Points for Performance Milestones (Tournaments or Match-Specific): +10 to +50 points (varies depending on the event)